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DodgeBoost

DodgeBoost is my second year project for Plymouth Uni. It is an arcade style game, in which you must dodge obstacles as close as possible to gain a speed boost.

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I am currently in the process of updating the game, including visual changes, tweaks to the mechanics and special effect enhancements.

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Software/Languages:

Unity

Blender

C#

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you can play an early prototype build here: 

https://alberto-fernandez.itch.io/dodgeboost

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Follow my twitter for frequent updates about my progress. 

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A final build will be released soon. 

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